About Jim TilanderWell, that's me writing. After giving up on my dreams of becoming a rocket scientist, I went into full time games development. I'm kind of a generalist programmer so you will see all sorts of topics showing up on my blog. I currently work for Sony Santa Monica, but of course everything I say here is for me, and not for Sony. Yeah, yada yada.
You can also view my public profile on linkedin.
GamesThese are the games I've been working on throughout the years.
- Midtown Madness 3 (Xbox)
- Battlefield 2: Modern Combat (Ps2/Xbox)
- Darkwatch (Ps2/Xbox)
- Star Wars: The Force Unleashed (Ps3/Xbox 360)
- God of War III (Ps3)
TalksI've given a couple of public talks, if you are looking for the slides they are listed below.
- Cell Symposium, 2007: Cell Powered Games
- Game Developers Conference, 2009: Practical SPU usage in GoW3
Aurora BlogThis blog has been reincarnated twice now, I finally ditched the old Movable Type interface I've been running for years for a home grown system that is much less complex and more capable. It additionally also allows me to author the articles directly in Apple Pages, with all the bells and whistles it provides.
But since the changes that have occurred, links will have been invalidated as well as comments might have been lost. If you are looking for old blog, you can go here.
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AttributionSome pictures from freephoto.com.